坐标
Game_Player_GetPlayerCoordinate()
获取玩家坐标
Game_Player_SetPlayerCoordinate(x,y,z)
设置玩家坐标
参数 | 说明 | 类型 |
x | 设置的坐标X值 | float |
y | 设置的坐标Y值 | float |
z | 设置的坐标Z值 | float |
Game_Player_GetPlayerHookCoordinate()
获取玩家钩爪坐标
Game_Player_SetHookCoordinateChange(x,y,z)
设置钩爪牵引坐标
参数 | 说明 | 类型 |
x | 设置的坐标X值 | float |
y | 设置的坐标Y值 | float |
z | 设置的坐标Z值 | float |
Game_Player_CancelHookCoordinateChange()
取消钩爪牵引坐标设置
Game_Player_GetPlayerCollimatorCoordinate()
获取准星坐标
Game_Player_GetPlayerParabolaCollimatorCoordinate()
获取抛物线准星坐标
Game_Player_GetPlayerWeaponCoordinate()
获取武器坐标
Game_Player_GetPlayerIncrementCoordinate()
获取坐标运动增量
Game_Player_GetPlayerNavigationCoordinate()
获取导航坐标
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