坐标

Game_Player_GetPlayerCoordinate()

获取玩家坐标

local x,y,z = Game_Player_GetPlayerCoordinate()

Game_Player_SetPlayerCoordinate(x,y,z)

设置玩家坐标

参数

说明

类型

x

设置的坐标X值

float

y

设置的坐标Y值

float

z

设置的坐标Z值

float

Game_Player_SetPlayerCoordinate(100,100,100)

Game_Player_GetPlayerHookCoordinate()

获取玩家钩爪坐标

local Hookx,Hooky,Hookz = Game_Player_GetPlayerHookCoordinate()

Game_Player_SetHookCoordinateChange(x,y,z)

设置钩爪牵引坐标

参数

说明

类型

x

设置的坐标X值

float

y

设置的坐标Y值

float

z

设置的坐标Z值

float

Game_Player_SetHookCoordinateChange(100,100,100)

Game_Player_CancelHookCoordinateChange()

取消钩爪牵引坐标设置

Game_Player_CancelHookCoordinateChange()

Game_Player_GetPlayerCollimatorCoordinate()

获取准星坐标

local Collimatorx,Collimatory,Collimatorz = Game_Player_GetPlayerCollimatorCoordinate()

Game_Player_GetPlayerParabolaCollimatorCoordinate()

获取抛物线准星坐标

local Parabolax,Parabolay,Parabolaz = Game_Player_GetPlayerParabolaCollimatorCoordinate()

Game_Player_GetPlayerWeaponCoordinate()

获取武器坐标

local Weaponx,Weapony,Weaponz = Game_Player_GetPlayerWeaponCoordinate()

Game_Player_GetPlayerIncrementCoordinate()

获取坐标运动增量

local Incrementx,Incrementy,Incrementz = Game_Player_GetPlayerIncrementCoordinate()

Game_Player_GetPlayerNavigationCoordinate()

获取导航坐标

local Navigationx,Navigationy,Navigationz = Game_Player_GetPlayerNavigationCoordinate()

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