视角相机

Game_Player_GetPlayerVisualCoordinate()

获取视角相机坐标

local Visualx,Visualy,Visualz = Game_Player_GetPlayerVisualCoordinate()

Game_Player_SetPlayerVisualCoordinate(x,y,z)

设置玩家视角相机坐标

Game_Player_SetPlayerVisualCoordinate(100,100,100)

此处设置坐标后相机视角坐标将会锁定在设定的坐标点上,直到解除设置为止

Game_Player_UnbindPlayerVisualCoordinate()

解除玩家视角相机坐标设置

Game_Player_UnbindPlayerVisualCoordinate()

Game_Player_GetPlayerVisualDistance()

获取视角相机距离

local VisualDistance = Game_Player_GetPlayerVisualDistance()

Game_Player_GetPlayerVisualHeight()

获取视角相机高度

local VisualHeight= Game_Player_GetPlayerVisualHeight()

Game_Player_SetPlayerVisualDistance(distance)

设置视角相机距离

Game_Player_SetPlayerVisualDistance(-80)

Game_Player_SetPlayerVisualHeight(height)

设置视角相机高度

Game_Player_SetPlayerVisualHeight(200)

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